#DesignEducation in Dulargy Mixed National School
Currently working with Dulargy Mixed National School in Ravensdale Dundalk Co. Louth. This was a 2 day workshop where we created three concepts and a final design. Allot of the kids moved away from there initial design as they began to work with the 3D material.
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Not trashing my apple mac Book Pro box, All in the name of good design!
Currently doing an old spring clean and dumping junk left right and center. I come to my MacBook carry box and I just feel that I cant do it. Its coming up close to a year and here I find myself still with packaging? I know why I have it and anyone else who owns a Mac probably is in the same situation. Technically I should bin it but havent purely because it still works and is well designed. It is designed at the same level as this computer I am typing on. Its smart therefore it has value, a value no longer necessary once you open it. Now I don’t think when it was designed the plan was that the user never wants to bin it, but an amazing point for the future. Good design lives on regardless of material or propose.
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Jane McGonigal
Jane McGonigal, PhD is a world-renowned designer of alternate reality games — or, games that are designed to improve real lives and solve real problems.
She believes game designers are on a humanitarian mission — and her #1 goal in life is to see a game developer win a Nobel Peace Prize.
World Game Jam Day
Just got back from global game jam and have to say it was pretty awesome. The three days were really good, I was in a brilliant group. not much to show photo wise but the video should be enough to give you a taste
The goal of the global game jam is to come together and make a video game, or non-digital game like a board game or card game. Participants rapidly prototype game designs and hopefully inject new ideas to help grow the game industry. We share a common theme and constraints. We ask participants to create a game from beginning to end in a prescribed time (maximum of 48 hours). The brief time span is meant to help encourage creative thinking to result in small but innovative and experimental games.
Computer Clubhouse
Working with the Computer Clubhouse in Dublin on the playground project. The Computer Clubhouse is a worldwide network of after-school learning settings, founded by Mitchel Resnick and Natalie Rusk of the MIT media Lab in Boston, USA. The first Computer Clubhouse was established at The Computer Museum.
The stated goal of the Intel Computer Clubhouse Network is “to proliferate the highly successful Clubhouse learning approach and establish it as a replicable model for technology learning.” The network, which includes over 100 clubhouses as of 2007, began with the so-called Flagship Computer Clubhouse, founded in 1993 at The Computer Museum .The first non-US community-based Computer Clubhouse opened in Esslingen, Germany. The network is particularly focused on economically disadvantaged communities.
I am working with the kids for research and set up my own short design project with them to get a feel on what they would want from a playground, So far we have mind mapped there ideas. They are to come up with three different concept and will begin to start sketching.
With so much tech equipment on hand I am able to get the gaming side of the project and get feedback from the kids to see where they would want to play.
Parks for the big kids in life
Currently looking at parks and came across the tempest free running academy. Parkour or free running for anyone who dosnt know “Parkour (abbreviated PK) is a training method which focuses on rational movement in both the natural and urban environments. The focus is to move around obstacles with speed and efficiency. Developed in France, the main purpose of the discipline is to teach participants how to move through their environment by vaulting, rolling, running, climbing and jumping. Parkour practitioners are known as traceurs. They train to be able to identify and utilize alternate, more efficient paths. Parkour can be practiced anywhere, but areas dense with obstacles offer many training opportunities.” -Wiki
The tempast free running Academy is California’s first and only training facility solely dedicated to the growth and spread of free running and parkour. Created by the founders of Team Tempest and X-Games course designer Nate Wessel, the facility offers a real-world environment where you can learn everything from the basics of parkour to the advanced maneuvers and tricks of free running.

















